package levelrewind.android.app.vo;

import java.io.Serializable;
import java.util.Map;

import levelrewind.android.app.model.Util.Emotion;

public class Person implements Serializable {
	private static final long serialVersionUID = 1L;
	
	private int Id;
	private String Name;
	private int CategoryId;
	private String Description;
	private long Score;
	private long NumOfFans;
	private int IsCurrentBattle;
	private Map<Emotion, PicturePath> picPath;
	private PersonPlace personPlace;
	
	public int getId() {
		return Id;
	}
	public void setId(int id) {
		Id = id;
	}
	public String getName() {
		return Name;
	}
	public void setName(String name) {
		Name = name;
	}
	public int getCategoryId() {
		return CategoryId;
	}
	public void setCategoryId(int catogoryId) {
		CategoryId = catogoryId;
	}
	public String getDescription() {
		return Description;
	}
	public void setDescription(String description) {
		Description = description;
	}
	public long getScore() {
		return Score;
	}
	public void setScore(long score) {
		Score = score;
	}
	public long getNumOfFans() {
		return NumOfFans;
	}
	public void setNumOfFans(long numOfFans) {
		NumOfFans = numOfFans;
	}
	public int getIsCurrentBattle() {
		return IsCurrentBattle;
	}
	public void setIsCurrentBattle(int isCurrentBattle) {
		IsCurrentBattle = isCurrentBattle;
	}
	public Map<Emotion, PicturePath> getPicPath() {
		return picPath;
	}
	public void setPicPath(Map<Emotion, PicturePath> picPath) {
		this.picPath = picPath;
	}
	public PersonPlace getPersonPlace() {
		return personPlace;
	}
	public void setPersonPlace(PersonPlace personPlace) {
		this.personPlace = personPlace;
	}
	
}
